How to Build Your Champion Pool for Season 15 - Champion Pool Tier List Guide

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Category: Gaming Guide

Tags: ChampionsGamingLeagueMidlaneStrategy

Entities: AkaliKatarinaLeague of LegendsOriannaSilasVladimir

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Summary

    Introduction
    • The video aims to provide an in-depth guide on champion pools for mid-lane players.
    • The focus is on creating a balanced and effective champion pool.
    Champion Pool Fundamentals
    • There is no one-size-fits-all rule for creating a champion pool; play what you enjoy.
    • You can succeed with a broad champion pool or by focusing on one or two champions.
    • A well-rounded champion pool should include complementary and similar champions.
    Champion Selection Strategy
    • Choose one or two OTP (One Trick Pony) champions to focus your efforts.
    • Include a complementary champion to counter bad matchups.
    • Select a similar champion for when your main champion is banned.
    • Consider learning counter-pick champions for specific scenarios.
    Champion Types and Roles
    • Mid-lane champions can be categorized into Mages, Assassins, AD Bruisers, Tanks, and Hybrid Marksmen.
    • Mages are divided into Control, Burst, Artillery, and Battle Mages.
    • Assassins are split into AD and AP types, each with unique playstyles.
    Specific Champion Insights
    • Control Mages like Orianna offer utility and scaling.
    • Burst Mages such as LeBlanc excel at single-target damage.
    • Artillery Mages like Xerath have extreme long-range capabilities.
    • Battle Mages like Vladimir are strong in team fights.
    Actionable Takeaways
    • Focus on one or two OTP champions to master them.
    • Add complementary champions to handle counter-picks.
    • Include similar champions for when your main is banned.
    • Learn a few counter-pick champions for specific matchups.
    • Balance your champion pool with both AD and AP champions.

    Transcript

    00:00

    hi YouTube Welcome or welcome back to the channel my name is k and in today's video I'll hopefully give you guys the best most informative most in-depth champion pool guide on the entire internet for the mid lane specifically I know that's a big promise to live up to

    00:15

    and I'll try my very best and the way we're going to do it is first I'm going to give you guys some guidance on what a champion pool should look like how many Champion you need in your champion pool things like that what are good Champions to pick up and so on now that's just what a standard YouTube video with do as

    00:30

    well so we're going to do that we're going to go with the bare minimum here but on top of that we're going to talk about every single champion in detail so here you have a list of all the different classes in Midland we're going to C that list up into like a more

    00:48

    defined way of for example the first class control mes so we're going to put them into four different categories then we're going to Define that even more by trying to make every single champion have its own tier so we're going to have to go through a lot

    01:03

    today or over a lot today and yeah we'll start with the beginning and that's the guidance for the champion pool okay so before I'm going to spend an entire video explaining to you what each and every Champion is and what they bring to the table and why you might want to pick

    01:19

    them up in your champion pool first I'm going to talk about how to make a champion pool and how to put champions in your champion pool cuz many people already know what type of Champions they like and who they would like to play but they don't know if they should add them in their champion pool or not so first

    01:35

    and foremost let me say that there is not one rule I I've written five rules here ironically but there is not one rule that you should use you should play what you like to play and I've seen people climb to Challenger and to High ELO in general both with broad wide Champion pools and with one tricking so

    01:53

    it doesn't really matter you should mainly do what works for you and enjoy what you're doing that's the main important part however for the sake of this video I'm going to try and give you my opinion on the most ideal way to set up a champion pool so for the entire

    02:08

    video I'm going to share with you what Champions you might like and what they bring to the table now we're going to talk about how to put them in a champion pool what do I mean with that well it's very simple let's say that after watching the entire video you say okay I like Vladimir he sounds fun copia sounds fun aalii sounds fun and perhaps you say

    02:26

    Katarina sounds fun four Champions not too many champions four that's my champion pool well I would say okay yeah sure you know what those Champions you understand them now so you can say that you like all of them but I wouldn't necessarily apply them uh or use them in

    02:42

    the same champion pool why not because of this slide here I made this one specifically for extra guidance here I'm also going to remove some things of screen here there we go so because now you're going to see if you like Karina and Casio you like Vladimir and aali as

    02:57

    well those are four champions in the same category and that could be a problem or is it right well that's what we're going to talk about right now yes it's going to be a problem that's going to be a hint okay now something I also want to mention and it's going to be quite

    03:13

    important is that also let me quickly finish my P here okay there so something that's very important to mention is that right from the GetGo you do not need a champion from each and every category it could be very easy to assume that you need a OTP Champ here you need a mage champ you need um an easy to play champ

    03:30

    like you don't there's not a specific type of champion that you need to have a well-rounded champion pool I don't believe in that however we're automatically going to create that or like something similar to almost having every single champion in your champion pool by following these following uh

    03:46

    five steps right so these five steps that's what we're going to do and that's going to give us a well-rounded champion pool so I'm going to act like I'm going to add my own champion pool here or create my own champion pool now Vladimir is my is the favorite champion in the for me so of course I want to play

    04:01

    Vladimir it's that simple the problem is Vladimir is an OTP Champion my first rule is that you should only have one to two maximum two OTP champions in your champion pool why it cost you a lot of time and effort to learn these Champions either because they're mechanical or

    04:18

    because they're like um yeah you need to know their limits to make them work in Solo Cube so ideally in these Champions you can invest 100% of your time or like a lot of perc in your time now if you have for example example you play Vladimir and you play Katarina and you

    04:33

    play akali and you play Casio then you can only put 25% of your time in each of these Champions but every single Champion should require like an insane amount of time and effort and not just 1/4 of your time so you see how that can be a problem they're all very difficult

    04:50

    Champions to learn so you shouldn't put all your time and effort into learning four of these Champions just pick one ideally or maximum two right now we're going to talk about that in just a bit here so let's say for now I pick Vladimir he's my most favorite champion

    05:07

    in the game okay nothing wrong with that I would also say that ideally you have a a complimentary Champion right I didn't want to write it out full because I'm lazy but yeah there we go so a complimentary Champion what do I mean with that that's I'm going to use that term for opposite champion in this video

    05:23

    I mean with that an opposite Champion now what do I mean with that so if you play a champion like Vladimir right if I want trick him for example right what is going to be the problem well if I one trick him and I only play Vladimir I can easily get counterpicked for example the

    05:39

    enemy team looks in Oriana right they blind pick Oriana and I see that they pick Oriana and I know that that's a very bad match up for me as Vladimir well I could say hey I'm not going to pick Vladimir because it's a bad matchup but I OTP Vladimir I only play Vladimir so I'm going to have to pick him anyway

    05:56

    and then get destroyed by Oriana or maybe be so good on valir that I can maybe win the match up or go even right but you see right from the getg go you're basically already in a losing situation because you can only play One champion can you climb like that yes you can climb to Challenger like that right

    06:12

    but from an ideal perspective I would say that you try to avoid situations like this where you pick Vladimir and a very bad match up for yourself so what do we do then well if you know that the enemies want to pick something like Oriana well then you

    06:28

    could say Okay Vladimir sucks at Oriana why well because Oriana is a lane dominant champion and Vladimir is weak in the early game because he's a scaling Champion so that means that most of the time Champions that Vladimir will struggle into are Lane dominant Champions so like typically the Mages or

    06:44

    even assassins so what are champions then that perform well into Mages or into assassins so that when I get countered as Vladimir or like when people pick like a good CH a b match up for me as Vladimir I can pick an assassin into it

    07:01

    well right assassins would be very good into Mages or into other Assassins right so if they pick Oriana I could go with an assassin or I could give with go with another Mage depending on what I like now most Mages are good into other Mages assassins are typically also good in

    07:17

    Mages so if you say hey I enjoy assassins more than Mages go for Assassins if you go for Mages well that's completely fine as well now I prefer assassins above Mages so I'm going to go with an assassin but which one one well I personally went with aalii and you can already see that

    07:33

    that's not super smart I just like aali that much why is it not super smart to go with aali well let me remove some uh there we go so they pick Oriana or they can pick things like Oriana I don't want to pick vadir so I pick something that's

    07:48

    good in Oriana or I have something in my Champion po that's good against Mages or other assassins so then aali would do the trick the problem is if I play aali now I can only put 50% right 50% in both akali and Vladimir and I just told you that these are

    08:04

    champions that require the majority of your time and effort so ideally I don't want to split all my time and effort into two of these Champions that require so much time so that's not ideal now I could be smart and say hey I'm not going to pick like an assassin from the OTP Champions maybe there's an assassin

    08:21

    that's easier to play from this category right and then what we could do is rather than going with aali I could go with something like fizz he's an assassin and he's AP and he's easy to play if I want an ad0 assassin then I could go in the fury both of

    08:37

    these Champions are good options I could also go with Echo for example all good options but then that would make a lot more sense cuz now I can put still like I don't know 80% of time into Vladimir and now I can put like 20% so the rest of my time into either Fizz nefi or Eko

    08:53

    and that's okay to only put 20% of time at effort into those Champions because I mainly play Vladimir anyway and when I play these Champions they should be relatively easy to pick up because they're easy to play so easy to play Champions are very well combined

    09:08

    with OTP champions in the same champion pool however like I said I didn't do that I said okay yes that's all good but I don't like this I don't like nefi and I really love akali so I'm going to go with akali anyway knowing that it's also

    09:24

    fine to have two Max Champion uh Max OTP two OTP Champions Max imum right it's fine to have that it's not ideal but it's it's fine it's not in it's it's fine so I went with that for my Champion tool again not ideal but it's completely

    09:39

    fine okay so that is rule number one and rule number two the complimentary Champion let's go to rule number three and that is have a similar champion in your champion pool so again I'm going to go to the Vladimir example I play Vladimir right right now and so far I

    09:57

    already picked aali because I like her so much and it's okay because I can pick up to two maximum OTP Champions okay then now I need a similar Champion I need a champion that is very similar so not complimentary but similar to my Champion why is that well not only

    10:14

    do we have to prepare ourselves for situations where we can get countered by the enemy we also have to prepare ourselves for situations where our champion gets banned so what if I can't play it the enemy team bans Vladimir and I cannot play him what do I do then well

    10:32

    ideally if I can't play Vladimir I can always go back to aali but ideally since I put so much time and effort into Vladimir right I can play a champion that's very similar to him similar play style so like something like asol for example also a scaling Champion

    10:47

    additionally he's easy to play which is amazing what else can skill rice rice can also skill very well so I could also pick up rise he's also quite similar now I don't like rise that much because he's more of a count pick SL Niche Champion so I won't be able to pick him or he will not be optimal in each and every

    11:04

    single game asol will also not be optimal in each and every single game but he will be good for the majority of the games so he's more pickable right he's not as Niche or counterpick as possible so he's a similar type of play style he's easy to play and he's not

    11:19

    really a niche or counterpick Champion so I can pick him in many games if plir is banned so that's also good so then from that perspective I would say that if I wanted to pick up a similar champion I would go with asil and I do believe that's good and again do I have to put a lot of time and effort into asil no maybe only 20% because he's an

    11:37

    easy toplay Champion so I would learn him easily and I only pick him When Vladimir is banned so I don't have to put a lot of time and effort into playing him so that is something uh that you can keep in mind as well that is our third rule so having a similar pick number four stands for counterpicking I

    11:54

    do believe that it is important to counterpick so um that's why we have this entire row right that's why we have this entire row now every single champion in this game can be a counterpick to a specific Champion right so that's not the problem like Vladimir

    12:11

    could be a counter into a certain Champion but these are champions that for the majority of League over all the different metals have consistently been Champions that normally are only pick to counter somebody else right so I would

    12:27

    say that if you want to counter a specific place picking one of these Champs is going to be amazing so what do I like to say here it's a bit controversial but I would say that you can play almost every one of these Champions and the reason for it is this if you play 100 League games maybe

    12:45

    in only 15% of the games will you be in a game where you can L pick or where you can like completely counter the enemy team that is like 15 games right so in 15 games on 100 that's maybe only in

    13:00

    that small amount of games can you fully counter the enemy team but then I would because that could give you very high win rate by fully countering the enemy team so then I would say that you learn to play these Champions just a little bit you just practice them like a little bit and then for example um if the enemy

    13:17

    team has aali or they have silus then I could pick Vex because Vex does very well into both silus into aali she does well versus irelia she does well vers versus Yasuo things like that right so

    13:33

    Vex could be very good in like Champions who want to engage onto you um and have like high Mobility right let's say they pick silus or aali right then I could also pick Gallo right that's another option let's say the entire enemy team is full AP or like lot of AP and I have

    13:51

    a free scaling Lane like the enemy team picks asil what stops me then from picking cidan because he's good against AP Champions right and if he has a free Lane to scale then his game is going to be extremely good so you can pick cidan in that type of game right and you could

    14:06

    also pick let's say if the enemy team is all they're all very short range and they play Champions like I don't know like short range champions in the team fight um so you're going to have like easy team fight AOE damage then you can go with rise for example could be a good

    14:21

    pick or let's say they pick in Lane something like aali or like a short melee range Champion like yon well then you could for example pick Pantheon because Pantheon would do a very good job of beating those two right so those are really really uh good options and to

    14:37

    counter enemies let's say the enemy team picks Fiddlesticks or aliar so like or malite the enemy team picks malite you could pick silus because syus can steal the Mal fight R and that could be very very valuable but maybe that will only happen like those clear options of

    14:52

    really countering an entire team will only happen in maybe 15% of your games and that means on 100 games that's maybe three games that you play Mal fight yourself or that you play Four games of silus and then three games of Vex and then I don't know right like four games

    15:08

    of gallo and one game of panon that's like 15 games in total that you counter the enemy team okay but then do you see that you need to put like a little like only little time and effort into learning the champion because look three games of Mal fight on 100 games is not worth learning how to play Mal fight

    15:25

    right four games on 100 for silus is not worth on putting a lot of time and effort into learning silus right and it keeps on going so in total I would say that if you spend 10% of your time and effort in all of these champions in total then that is completely Enough by

    15:42

    me but it is good if you can tap into these Champions every now and then because having a clear counter to the enemy team could be very valuable and could boost your win rate up but this is purely from a like super ideal Champion po perspective right keep that in mind

    15:59

    all right and then I'm going to clear up the screen here a little bit let's see to make it less overwhelming all right there we go okay and then we're going to talk about the last rule or maybe the semi L rule cuz I also want to talk about

    16:16

    ad uh well ad plus AP that's rule number six maybe um but yeah that's what I want to talk about as well but first let's go talk about the limits so there are certain limits we already talked about if you go with OTP

    16:32

    Champions it's very good to tap into the easy toplay Champions because these require a lot of time and your effort like 100% basically and these only like 10% so then a good trade-off would be to do 90% on one of these Champs and the other remaining 10% in one of these

    16:49

    Champs and that would be a very good champion pool but you see if you want to main OTP Champs it's best to like only play one or two champs right and combine it with easy to playay Champions for example that's just logical that's a limit when you play OTP Champs that's a

    17:05

    limiting factor you don't want to play too many Advanced Champions you don't want to pick up like five of these Champions that's a limit then two is also here in the counter pi/ Niche there is a limit in the sense that I just told you that I think it's good if you can play the majority of them like just a

    17:21

    little bit you don't have to main them but you don't want to main them right that's the entire idea I think there's a limit on maning these champions right if you're a casted in main you're going to have many games where you're you might have to play versus something like Ania right or a Airy or or those type of

    17:40

    Champions and then your laning phase might be very difficult and again it's not going to be ideal counter pi/ n Champions are super optimal in certain games but then they're really bad or not ideal in the big majority of games so ming one of these Champions typically

    17:56

    means that yeah if you main cast you're going to have many suboptimal games or if you main um I don't know like Gallo mid lane you're going to have many suboptimal games you're going to have super good games and then many suboptimal ones so you don't really want

    18:12

    to main a counterpick champion how can you fix this well basically Again by Ming one of these Champions right starting with okay maybe you like silus the most from these I don't know you start with him or let's say gallo and you look at an alternative

    18:29

    right you look at Alternatives so you start building your CH people just like I told you right okay you like Gallo so what do you need a complimentary Champion okay you go find your complimentary Champion you need to find your similar Champion okay you go find your similar Champion right

    18:44

    you need to find a counter pick okay right then you pick you just learn to play all of these right but that's basically how it goes you can start meting each and every single Champion As Long as You Follow the other rules right now also you could if I main silus is it

    19:00

    that bad not necessarily no right it's not that bad like I might be exaggerating when I say like you can definitely not one trick one of these you can and some people do it but it might not be ideal from a very optimizing perspective of your Champion tool now again what you could do is also

    19:19

    main two of these right maybe with the opposite direction so like Pantheon malite is really good in like 80 Champions like with attack speed like Yasuo irelia trendir whatever right those type of Champions like yon right so then Mal could be a good option

    19:35

    versus those Champions but you don't want to main Mal fight mid because if they go completely if they go like silus and the enemy team you might get countered right so then maybe next to maining malite what's the opposite of malite right why you could probably go with something like castlen he shines

    19:50

    and scales in AP versus AP Lanes right or maybe with Gallo right so that's how you can also approach your champion pool here but as a limiting factor I would say ideally you do not main any of these you do not main them right but you do

    20:06

    know how to play all of them as a counterpick option but you don't want to main any of them unless you main them and you go through the entire process of finding a complimentary Champion a similar Champion a counter pick if you do that then you will also be fine but you don't want to one trick one of these ideally right that's what I'm saying

    20:23

    okay that's it for the limits then we go to the last Rule and that's ad plus AP gener speaking it's good to have both ad and AP champions in your team how do you do that again you start from a champion that you like so I like a Vladimir right but he happens to be AP Champion okay we

    20:41

    go to the process I need a complimentary Champion so a champion that does the opposite of FLIR right could be a mage could be an assassin well I really like Assassins right ideally I don't go for this I did like a coli so I went for her but ideally you don't go for here you look for assassins in other regions and

    20:57

    other tiers so I find assassins here so Echo we have Echo we have nefy we have Fizz right and ideally they are easy to play ideally I look in that type of um yeah tier because this is an OTP champ

    21:12

    and they synergize very well with easy toplay Champs okay so I'm in the right category I go for the right Synergy and this is an AP so I need ad so now I just use nefi right so Fizz and Echo are out of out of the the race it's now only NE

    21:27

    Fury and that could be my um ad assassin right maybe I don't want to right maybe I say h like I don't know like I'm going to go with this well then I can go to my similar Champion which would be asil right maybe there's an ad champion who does very well in like team fights or

    21:44

    whatever and then you look to pick your ad Champion right now I will pick nefy here because I would like nefy the most I think from these assassins then so I would go with nefy so that's our ad pick and then we go to a similar Champion like asol for example and now I have AP AP and then here I have ad which is

    22:02

    completely fine right that's the way how you can approach it right um so that could be very very good all right so that's how you find ad and AP mixes maybe I can give you guys one more um tip so let's say you want a main fist

    22:17

    fist is the champion that you like the most in the game you want a main fist okay you need to find a complimentary Champion how do you do it what's the opposite of F Well something that's not assassin type and is more team fight oriented right so something like that could be so this is AP right something

    22:32

    like that could actually be Vladimir right because we we went from Vladimir to fiz right so something like that could be Vladimir for example more team fight oriented it could also be a mage so let's say we go with a mage right now so Nico has like a very big AOE ult with engage so it could be Nico right so then

    22:50

    I go for NCO but NCO is also a so now in my similar type of champion maybe I go for an a ad Champion so my similar type of champion would also be an assassin right or like something that's similar to it so I could go with Z right I could also go with nefi but since I already

    23:07

    have easy toplay champion and like n is also like these are fine Champions you don't have to put that much time into them to learn them I have time and effort to put into Z so I could pick up Z here and then Z fiz Nik would be a great champion pool for example right so

    23:23

    that's how you start building your Champion pools right so keep that in mind all right with that being said let's move on to the rest of this video now we're going to go a lot more in depth and talk about all the different midlane type of Champions and we're going to

    23:38

    categorize or try to categorize every single champion in its specific tier that way you will know what every single Champion can bring to the table and why you can consider playing it this is for the people who need a little bit less guidance all and because then you can

    23:54

    decide basically if you want to pick it up yourself or not right whether it's an OTP champ or not okay but let's get started so in the mid lane we have five categories right Mages assassins 80 bruisers and Fighters I made one category out of this tanks and utility Champions this is also one

    24:10

    category and then hybrid slm Marksman or hybrid Marksman that is also one category so five categories now Mages are typically like if you want to pick up a mage or you're considering picking up a mage there's a very big versatility but in general these are champions that

    24:25

    are AP so they are all about ability power and ability rotation so you're not going to deal a lot of damage consistently most of the time some of these Mages will but generally speaking Mages are more um oriented around their abilities and then they do some

    24:40

    abilities they're they wait for 5 seconds for their abilities to come up again and then they're useful again that's generally speaking Mages they also scale pretty well so the longer the game goes on they typically become stronger and in the early game they might struggle a bit all right then we have assassins assassins are very very

    24:56

    strong they typically accelerate in killing people in the One V one so killing your direct Lane opponent or picking off enemy squishy targets they're not necessarily the best team fighting Champions and they don't scale the best necessarily they are more for like really early game damage and

    25:12

    picking off enemies in the One V one or on V2 or 2v2 situations rather than team fighting then we have the ad bruisers and Fighters these are typically Champions that are played more in the Top Lane but you can definitely play them in the mid Lan the benefit of that of them is that they are ad most

    25:27

    midlaners as you can see C AP if you need an ad Champion you can pick one of these and these Champions are typically yeah defined by they don't they won't die instantly they can really like get up in the enemy's face like you just jump onto them hit them run them down rather than doing one ability rotation

    25:43

    and getting out it's more like you really run down your opponent and you have a bit more survivability than most Mages you don't have to be scared of like getting run down cuz you typically run down your opponent all right then we go to the tanks and utility Champions these are just Champions that yeah purely from a perspective of dealing

    25:59

    damage you won't deal that much damage it's more about tanking enemy damage and peeling your teammates so these picks could be very very useful if you need something in your team where let's see your entire team is full damage and you need to peel your ADC or you need a tank or engage you can pick one of these

    26:15

    Champions and then we have the hybrid Marksman that's the last category of Champions in the mid lane these are basically adcs so Champions with auto attack Reliant damage so very aut attack like DPS damage and they're played in the mid line these are very meta relied most of the time and some of these are

    26:31

    also like a hybrid between assassin and ADC so a very specific Niche type of gameplay but it's out there so if you're interested in that you can play it and we're going to cover it later on in this video all right so now that we talked about all the five different categories we're going to go more in depth on each

    26:48

    and every category and we're going to start with the Mages so hopefully now you already have an idea of what the Mages are all about but if not don't worry cuz we're going to go very in depth and every character that you see here we're going to try and put it in its own tier to show you what it brings to the table so for Mages we have Let's

    27:06

    see we have four different types of Mages so we have the control Mages we have the burst Mages the artillery Mages and the Battle Mages now what or why would you pick either one of these four well it depends on what you're interested in first of all the control

    27:21

    Mages the name says it itself these are Mages that want to control the game now that might not give you too much information so let me specify it a little bit control Mages are often times a very well-rounded balanced complicated Champions because control Mages most of

    27:36

    the time they are long range they have skill shots they have also CC and some peel for their team most of the time so they basically have a little bit of everything and that little bit of everything can help them control the game in each and every situation so they're very well-rounded balanced

    27:52

    Champions that are useful in almost every single situation all right let's move to the second page or to the second category burst Mages these are this is a more specific type of Mages where they're not always going to be good or at least not all of these Champions are always going to be good in every single

    28:07

    game they are less well-rounded less balanced but that also means that they're better in a certain thing burst Mages are better in bursting down enemies so these are very good against other low HP squishy type Champions to just one-hot the enemy high value targets now if the enemies have a lot of

    28:23

    Tanks you can already think that these Champions their burst damage is going to be relatively useless against against Champions who are very very tanky so they are a little bit less versatile but they are of course very strong for one-shotting enemies then we have artillery Mages artillery Mages are basically control Mages but with super

    28:41

    long range and typically a little bit less self build so these are Mages with super super long range they sit on the other side of the map and they start hitting the enemy team from the most safe position as possible and typically the enemy assassins and burst Mages are hunting for the artillery Mages and the

    28:57

    enemy Team all right so if range is your kind of thing if you like to stand in the backline of your team and just hit enemies from afar artillery Mages are really going to be totally your thing all right and now we go to the Battle Mages this is my favorite type of Mages together with the control Mages and the Battle Mages are very interesting

    29:12

    because these are Mages that they love team fighting and they really like to stick around right they don't want to just go in and get out no they want to stick around in the team fights they want to stay close to the action fight skirmishes things like that so we're going to be that's why we call them Battle Mages they love to battle and

    29:29

    like I mean all out battles just joining the team fights all right now these are the four types but again as you can see within every single type or tier there are so many champions and it's like okay if you like a cult Mage who do you pick there like I don't know like off of the

    29:45

    top of my head there's like 12 Champions or something right so like who do you pick that's what we're going to be looking at right now so we're going to start with the contol Mages so let's see within the contol Mages I split them up and again four different tiers now keep

    30:00

    in mind all these contol Mages are relatively the same they're relatively the same so they're all good at controlling the game right that's their basic fundamental however if I really had to Define them in different categories I would say that some control

    30:15

    Mages are better than scal at scaling than other some control Mages have more utility than the other ones some control Mages accelerate at Lane control and map control more than the other ones and some Mages or some control Mages have higher burst than the other control

    30:31

    Mages so keep that in mind that's how you have to view it because this these are not burst Mages no they're control Mages that have more burst than the average control Mage that's how you have to view it for example all right let's get started with the scaling mes all right so within the control Mages here

    30:48

    or the scaling Mages we have vgar asol Oriana H and air now the name say it itself these Champions tend to scale better than the other Champions I'll actually use purple for that so it's a bit more visible but these Champions scale a little bit better than the other

    31:04

    Champions now what is scaling it means that they become very very strong in the mid to late game portion of the game right so they become very very strong then so it's not like you have to force a lot in the early game no you really become stronger the longer the game goes on then we go to utility and utility

    31:21

    these are just the Contra mes with a little bit more utility than the other ones or a little bit more useful utility maybe not more utility but maybe their spells are just a bit more useful in terms of utility for example we have Twisted Fate here Twisted Fate has a yeah a very good spell a gold card is

    31:37

    which we call it so where he can stun enemies and it's a very low cool down so he can do it consistently so he's very yeah he brings a lot of utility utility to the table then we have malahar malahar literally has an ultimate where he keeps an enemy in place for like a couple of seconds and Deals a lot of damage so a single Target lock down

    31:53

    that's like insanely good for the team it offers a lot of utility to the team to kill an enemy Champion or pick off an enemy champion and then tiia she's a bit of a special case but she offers utility with her ultimate in the form of map control in the form of keeping enemies stuck in the form of giving her team a

    32:10

    map Advantage due to her ultimate she also has good CC with her we so she's more like controlling team fights and that's like how she brings utility to the table now I could have put um Talia also in like the lane Control Plus map control but it's not necessary like

    32:26

    again it doesn't matter too much she's also very good at Lane control and map control I literally could have put her there for me I just VI her more from a utility perspective rather than really controlling the game I feel like she's more of a assisting midlaner more than a midlaner who really controls the game

    32:41

    and controls the entire map constantly and pressures it you definitely can right you definitely can and that's why I think you can put her here it depends on the opinion of the player all right now we go to Lane Control Plus map control um and these are champions that indeed just want to control the entire

    32:57

    map so the standard control Mages the most control controlled form of it um and that's syndra anivia Nico and Victor again I think you could add Oriana to this list right I think you could add her there but I do believe Ariana skills

    33:15

    pretty pretty strongly and uh more in a different way than these type of Champions I feel like Ariana due to her big AOE ult in late game that deals so much damage and like it offers like if you hit an entire team it it does so much damage compared to like a Syra ultimate for example that's why I would

    33:31

    say she's a bit more scaling oriented rather than the syndra even though syndra also scals ridiculously well but again at this point it's all about the details so here for Lane control and map control uh cnra most people think that she is not really Lane controlling and map controlling I would say yes because in higher ELO they tend to build ability

    33:46

    haste Builds on Syra to constantly have her e up for like every 5 seconds and that's how you make picks that's how you control the map that's how you control team fights and that's how you basically get control over the entire game so that's from that perspective from a higher ELO perspective I think SRA definitely belongs in the lane Control Plus map control otherwise I would put

    34:03

    her into like a high burst for example so SRA could be put in high burst as well but again I think it's better to put her in Lane Control Plus map control from a higher ELO perspective all right now we have anvia Nik Victor I think there's nothing wrong with these Champions they're all deserving to be here um I wouldn't put them anywhere

    34:20

    else then we have the high burst Champions and this is where again it gets a little bit weird because many of these control mes have the opportunity like almost all of them have have the opportunity to One Tap enemies with that being said I need to put these champions in a specific tier and it's not because Oriana can onshot somebody with her ult

    34:37

    that therefore she has as much burst than Mel or lissandra well she has as much burst but what I'm trying to say is Champions like Mel Andra are very reliant on the burst they kind of have to do it that's their play style now for Mel that's a little bit different Mel could have we could have put her into

    34:53

    the here or even in the scaling one right so but again I believe has with her ultimate she has an insane amount of burst in team fights that's why I will put her in the burst section and she doesn't scale as well as any of these other Champions I would say that's why that was like for me the the the

    35:09

    deciding factor to put her in the high burst and then we have Leandra Leandra definitely isn't High burst because her job is to really get deep into an enemy team comp and then just ult somebody so get very deep and burst somebody that is what Leandra wants to do so she does offer utility but it's more so that her

    35:26

    gameplay really evolves around High burst so that's what I wanted to say about all of this now again this is the most advanced champion pool guide that you've ever seen and to hold up the promise I'm not just going to stop here because we haven't put every single champion in a specific tier yet so

    35:43

    that's what we're going to do right now so if we put this if we look at the scaling Tab and we look at the difference between vigar asil Oriana ha and air we can bring it down to this all right so if you wanted to pick a cult Mage that is defined by its scaling

    35:59

    quality compared to the other control Mages we can go even deeper and then we can say okay one of these Champions could be for you but what's the difference between these Champions they're all control mes they're all pretty well scaling so what is the most deciding factor to pick one of these Champions well it's very simple vgar for

    36:15

    me is the highest or the best pure damage scaling and I'll like uh go like a highlight pure pure damage scaling he yeah he has infinite scaling and it's in saying how quickly he Stacks his them but asol is his direct like competitor

    36:32

    in the sense that asol is the best AOE damage killing that means for me personally asol is the highest damage uh or highest scaling best scaling champion from this list even though I say that vgar has the best pure damage scaling because vargar in late game will do a

    36:48

    lot more single Target damage than an asol and for me scaling also has to do with how much range do you have do you have an easy time applying your damage to an entire team or only to just one person and for me asil has an easy time to apply his damage to a lot of people at the same time making him my favorite

    37:04

    for best scaling champion from the entire list and then vigar is also very good scaling but it's a little bit more single Target in late game all right with that being said let's move on to the hybrid damage plus utility this is very important the plus these people have damage maybe not as much as the

    37:21

    vgar and the ASO but they have a lot of damage and on top of that they have a very good combination between damage and u U ility Oriana has utility with her shield with her movement speed that she can offer both to herself and her teammates and her ultimate where the ultimate deals a lot of damage but it's also like a very big knockup and it's

    37:38

    also basically like a displacement so it offers a lot of CC for her team as well same with azir azir deals a lot of damage and his ultimate as well but his ultimate is not powerful because it deals that much damage it's super powerful because it can put it can displace an entire enemy team and put

    37:55

    them into a bad spot on the map or maybe shuffle them in your own team and that's why the champion is so good so both azir and Oriana have a lot of damage I would say azir skills better than Oriana though but other than that like they're kind of similar and then we have H and I

    38:10

    would say h is the best for utility and again I need to or I tried my best to put all of these champions in their own category so does that mean that H is a utility based Champion definitely not you need to remember where we come from right we're talking not about utility

    38:27

    champion we're talking about control Mages we're talking about the best scaling control Mages and within the best scaling control Mages we're looking for a difference a minor difference between all these Champions so H is still a scaling control Mage but he has a little bit more utility than all the other Champions here that's how you have

    38:42

    to view this because whe has yeah he can give Shields to his to himself and his teammates he can give himself and his teammates Mobility he can choose for to fear the enemies to root them he can choose how to do it like it's insane how much uh tools ha has that's for me why

    38:57

    he is the utility God of this uh list but okay that's that so now we can move on to the next part if I can change here to my cursor there we go we can change on to the next part and now we're going to so if I go a little bit back here to show you guys what I'm talking about so

    39:14

    we were talking about the control Mages and now we took we talked about the difference between all the scaling Champions now we're going to talk about the difference between the utility based Champions right within the control Mages so let's take a look so within the control Mages if you look at the Champions at the control Mees with the

    39:29

    most utility to offer for their team we're looking at malahar Twisted Fate toia what's the difference between these champions for me malahar single Target lock down right he just his R is super super important right he RS enemies that's the main tool that he has for

    39:44

    like um lockdown and it's super super clear that sets him apart from all the other midlaners what sets Twisted Fate apart from all the other midlaners he also have lots of utility but his Global utility right his is global right Global so he can hit

    40:00

    everywhere on the map where he wants to and that's the real strength of Twisted Fate he's very good for picking off enemy Champions and helping his teammates in moments of need because he can literally directly teleport to his teammates wherever they are on the map that's so strong about Twisted Fate also his ultimate gives like an insane amount

    40:16

    of vision he sees if you activate your ultimate on Twisted Fate you see the entire enemy team where they are standing for a couple of seconds so that's also extremely like a big Global utility that is what separates him from something like malahar and then tiia Talia also has a global ult right it

    40:33

    works differently than Twisted Fate but it's also a global ul and she also has decent CC with her e and w so what makes her so different from the other ones versatility tiia is a lot more versatile I would say than a malahar in the end for example a malahar ultimately he's

    40:49

    only that useful because he can ult somebody and like L them down that's the that's basically what he offers if he struggles to do that in a game because any are positioning really well then he doesn't really have too much outplay potential or anything he can really change about that whereas Talia has a

    41:04

    lot more room to play round with positioning with her ultimate and she has a lot more room with her W and usage it's a lot more versatile so she is I would say the best versatile utility based control Mage if that makes sense all right now let's move on to the other

    41:20

    ones and if we go back here so what were the other ones the other ones that we're going to talk about now is going to be the lane Control Plus control Champions so cnra anivia Niko Victor and we're going to see what the difference is between them so let me if I can find it at least all right there we go so in

    41:37

    terms of Lane control and map control these are the four Champions I think are very strong they all dominate the lane and they have an easy time controlling the game why is that what's the difference between them purely based on on gagee like cnra anivia and Victor they cannot engage and they do not want to engage an enemy team Nico wants to

    41:54

    engage on an enemy team that's the main deciding factor to put her in a different spot than these other three she loves engage and get like a very good old angle onto an entire enemy team so if you like a contro Mage with tools to Zone enemies from objectives and that's pretty strong in Lane but you

    42:10

    feel like you lack like the the initiative to self by yourself go into a team and you don't want to wait for for your teammates to yeah do that for you you can play Nico she's going to be a great Champion for you all right now if we go to zoning and team fight control which are the best champions again we're

    42:26

    talking about Z and team fight control for me anivia and um syndra anivia literally has her W it's a wall that can stop enemies from coming to an objective or walking through somewhere her ultimate also is a very big slow and keeps enemies in place and forces them

    42:42

    to like walk around it so gives her a lot of zoning and team fight control now you might think Victor has his W that's like a truly zoning tool cnra doesn't have that so why is Victor here and cnra there well for me it's simple again in the lower ELO is more considered a burst

    42:59

    Mage and assassin in higher ELO we build ability haste to get her e on as much cool down as possible and constantly fish with your E4 a pick to catch somebody off guard and then so your teammates can kill them or you can kill them with the help of your teammates that's what you're truly trying to do so when you're taking a dragon you can

    43:15

    constantly fish for ease and keep enemies away from you um otherwise if they get stunned they might die and it's very good for you so zoning and team fight control is yeah that's cindra her bread and butter in the higher elos then we go to best spoke and team fight damage Victor has a bit more range than the syndra so that makes him to have

    43:32

    best spoke and also team fight damage is super important here um syndra can do indirectly a lot of damage even though she's single Target she has a single Target ultimate she can still deal a lot of damage by stunning enemies and then her teammates can finish off that enemy for her so indirectly she can deal a

    43:48

    ton of damage AOE but Victor he can do it himself with his ultimate his ultimate is a very big AOE ult that only expands and expands and expands throughout fight um so he is for me the best team fight damage Champion here by far so that's something that you can look at um and he combines like niik can

    44:05

    also do like a lot of damage but she lacks maybe the Poke that Victor has Victor has easier poke right so for me it's the best combination between poke and team fight damage here that's what sets Victor apart all right with that being said let's move on to the other one here and these are the burst Mages

    44:23

    within the control Mages so the Champions with the most burst damage from all the contr mes and then how can we separate them what's the difference between Mel and lisandra I already talked about it a little bit before we went um like before when we were talking about everything in general is that for

    44:39

    me Mel she can do a lot of damage with her R so she can deal a lot of burst damage with her R but she also can do a ton of poke so she is like she has lots of burst but also lots of poke and that combination is what makes Mel so strong and that's different from LeAndre

    44:54

    because Leandra is shorter ranged so she doesn't so she can't really um deal a lot lot of poke but she can deal a lot of burst and she has engage potential again you don't have to wait for your team to engage you can be the engage yourself so that's like the main difference between these two Champions

    45:10

    all right so now I want to take a look at the burst Mages so as I explained before the burst Mages are just a category of Mages and what's the difference with control Mages well if we like control mes are the very standard Mages in the game they have a little bit of everything they're very balanced they

    45:26

    are good in every situation and then the other type of majes are going to be a little bit more specific and they're going to be good at something specific that also means that they're going to be a little bit less well-rounded and the burst Mages are probably the most clear example of that and we're going to start with probably the best burst Mage or

    45:43

    like the most not the best that's not the right word but like the most uh typical burst Mage in the game like the best example of it so that's going to be LeBlanc what's the difference between all these burst mes well LeBlanc for me is the most standard um burst Mage in the sense that she can easily One Tap

    45:58

    somebody like an assassin she also has an amazingly strong Lane the problem with her is if you fall behind yeah it's very difficult to get back into the game if you play versus a tanky Champion you're going to struggle with dealing damage so it's all about really

    46:14

    targeting squishy Champions like playing like an assassin and just taking them down with lot of burst potential the thing here is she doesn't only have single Target she can also deal lots of AOE damage in team fight but for me what really separat her from all the other ones is the fact that she has such a

    46:30

    strong ridiculous Lane she can literally almost solo kill everybody at level three so it's a very very strong Champion both in terms of burst damage through the mid and late game but also through a very strong laning phase all right there we go to Zoe and I'm not going to lie I should probably take Zoe

    46:46

    here together with ls as they're very similar Champions Zoe has her bubble mechanic where she really wants to poke enemies snipe them from a very long distance so you could view Zoe a little bit as one of the very own or like maybe

    47:01

    like looks as well like looks and Zoe are like very close to being the only very long range Champions that are somewhat like assassins or burst Mages right so in my opinion if you want to have like if you want to assassinate people from a very long distance LS is going to be your go-to or Zoe is going

    47:18

    to be your go-to I didn't put them in the same tier because for me Zoe has long range for me luuk is all about sniping with her ultimate because it's basically like you can ult somebody half around the map so it's like a global ult therefore I would say looks is a little

    47:34

    bit even better in the zoning and sniping whereas or like specifically in like the sniping where Zoe is also pretty good in the zoning but she's more like poking and long range style a little bit less uh than the looks ultimate but they're very very similar I

    47:50

    could just literally put them in the same category all right but that's what like if you're into the long range assassination type play style looks or Z is going to be your uh bank for your buck if you want a mix you could actually go for vex here Vex also has a global ultimate that you could use to

    48:05

    assassinate people from a distance the difference is you're not going to stay in your position you're not going to stay very far away from the fight and then assassinate people no from very far in the fight you can ild people and then engage onto them so you're still getting onto them that's the difference between

    48:20

    the looks and the Zoe now vexer is anti-dive and anti- Mobility so she is very niche in that aspect where she has a fear in her passive where if people try to jump onto her she can stop them from doing that basically so very good anti-dive and also she can

    48:35

    deal extra damage and she's very effective versus Champions that are have high Mobility so she's a bit more of a niche SL counter pick versus Champions like as silus aasuo an aali an aelia things like that then we're going to go

    48:51

    to Annie Annie is probably from this entire list the easiest to play Champion so Annie has has lots of reliable damage she can also hit an entire team but the thing is she is very easy to play her laning face is a lot weaker than something like a LeBlanc for example but

    49:06

    once she gets level six she's probably the champion with the most reliable and easy onot potential in the game she does lack a little bit Mobility as well so even though you have like lots of damage with your ultimate you lack Mobility so that makes it a little bit difficult to get onto Champions but that's also then

    49:23

    like typically if you have a champion with a dash that makes your Champion more complicated and more difficult to play but other than that let's move on to brand brand is your best AOE option so brand wants to hit an entire team at the same time now don't get me wrong brand can do a lot of DPS so he's not

    49:41

    necessarily a Full Burst Mage however I put brand in the in the burst Mage category because typically brand likes to like do his entire combo with an ult at once in the enemy team then let the ult bounce and just deal a burst amount of damage and that's typically what he

    49:57

    wants to do like one good ability rotation suffices for brand to like be very very valuable in a team fight he can do more ability rotations but typically one ability rotations with a well-timed ultimate is going to be his main burst that's why I also put him here between AOE but he has also a lot

    50:14

    of DPS and a lot of AOE damage most of all these Champions I would say he has the biggest AOE damage all right then we're going to move to Ari she is a jack of all trades and that makes her very blind pickable and that's the main difference between everyone on the list Ari is perhaps not a true or doesn't

    50:31

    have to be a true burst Mage she can literally be everything Ari has good wave clear she has CC she has Mobility so she's safe she doesn't really have any bad matchups in the lane so you can always blind pick her like pick her and then when enemies try to counter you

    50:46

    they cannot really counter you CU you don't really have bad matchups you can play against tanks by building good items that are good into tanks your Champion Works uh with that because your Champion can deal consistently damage you can also burst enemy Champion so you can build more assassin type play style so you're a very jack of all trades you

    51:03

    can be very well rounded the thing is again that's why she comes a little bit closer to a control Mage right because she can she has so many tools to control the game in any state however for the majority of the play Styles she is

    51:18

    played as a burst Mage most of the time right that's why I put her in a burst Mage category but is a jack of all traits and that is what makes her different than everyone else then we have Diana she's probably the only like fighter SL burst Mage in the game um any

    51:35

    of these Champions here they're not really Fighters um but Diana has a lot of AOE damage with her ultimate she can hit an entire team and burst an entire Team all at once but on top of that she's not squishy she's also a fighter right so I'll write it down once more so

    51:51

    that you guys really understand because Diana is not the type of champion that goes in and then is she's like squishy and she dies no she can continue to fight she can stay onto people she's relatively tanky right she has a shield now the next step is artillery Mages so these were all the four artillery Mages

    52:09

    and now we're going to see So within the artillery Mages what is the difference between them now if you forgot artillery Mages are Mages with super long range where you sit in the back of your teammates and just to hit enemies from afar those are the artillery Mages so it's very very simple what is the

    52:25

    difference between them first of all Sero Sero is he is the longest range so extreme long range he's the longest range artillery Mage from the mall so it's very simple you like the idea of an artillery Mage and you really want to be like the longest range artillery Mage in the game so always hitting from the back

    52:42

    line then keroth is for you right it's as simple as that vcos also has long range keep in mind they all have long range he does have slighter long range than um like less long range thano but he does have true damage in his kit

    52:57

    which is very very strong and perhaps offers a little bit more CC his ultimate slows his Q slows quite significantly and his e is a knockup so perhaps a little bit more CC and also the true damage is very very important here if you're playing against tanks Vos can still deal lots of damage then we have

    53:12

    zix also very long range what sets him apart from the other Champions sieging and objective control zix has an ability e that he can literally place somewhere in an entrance and then when what people walk through it they will take a ton of damage he also has an ability W that can literally knock them away from

    53:28

    something or knock them into something that gives him a lot of control in terms of objective fighting now also his W can be used for taking turrets very very quickly so he's also very good at sieging and that's probably the number one quality why zix is like different

    53:44

    from the other Champions if you like to take turrets as fast as possible sing right then zix is definitely your way to go then we have last but not least we have seraphine and she is more utility based she's also a a support in the bot Lan that's why she is a utility based

    53:59

    midlaner as well as sarapen you have long range but you're not that strong typically so you're looking more to nullify the lane to make sure that you don't have to fight too much you just push in the waves and then in team fights you play around your ultimate to really like Cc or like charm an entire

    54:16

    team so that your teammates can now finish off the enemies that's basically what you're looking for sarafine is not really that poke based compared to all the other artillery mes it's not about con poking seraphine is more about just nullifying the lane and then in team fights trying to hit a very good

    54:33

    ultimate that's not necessarily the case for the other Champions even though they of course also like to hit their ultimate but all right that's it for these guys now let's move on to the next thing and the next thing that we're going to talk about are the Battle Mages my personal favorite Mages all right so

    54:49

    this is again going to be a little bit difficult but we'll try and put every Mage or every battle mage into its different category so we're going to start with copia and she's very good for DPS and anti-dive but mainly DPS from all these Champions she might have the

    55:05

    most damage per second cuz what is copia she's short range but she likes to constantly hit people she wants to get in the fight and run them down and constantly eat them constantly hit them um don't give them a break don't let them heal up don't let them walk away just run them down and constantly hit them and then when the enemies want to

    55:21

    turn onto you and jump onto you to kill you cuz they're sick of you running them down you have literally a way an ultimate to stun them and that's the anti-dive that I'm talking about they can't really jump onto you but you can easily run them down so a lot of DPS now the weakness of copia she's a bit more

    55:36

    of a yeah I would I would write Niche I cannot write guys but I'll write Niche here and that's because um in laning face she can easily get stomped if she plays against a very longrange Champion like xero because she's so short-ranged all right now we have the engage SL disrupt Champions very difficult like to

    55:55

    put these champions in one tier it's very difficult but I try to do my best and we'll talk about them what separates them now engage disrupt with that I mean you try to disrupt a team if the enemy team wants to like do a big team fight make sure that their entire positioning from everyone is screwed and now they

    56:10

    can't team fight properly anymore or you engage on to the enemies and surprise them that's what this category is about then we have the utility based ones utility are like again support Champions that are played midline and of course by default then they will offer a lot of support for your team and a lot of util

    56:26

    for the team rather than dealing lots of damage themselves now I made I said that these are Battle Mages and you might ask well if they're like support Champions how are they Battle Mages how do we constantly want to fight in in a team they're not really Battle Mages themselves but I did put them here or to

    56:42

    find them as utility Battle Mages because I believe that their job is to keep their teammates as long as possible in the fight so they try to make they try to turn their teammates into Battle Mages by constantly giving them speed UPS heals Shields survival right that's

    56:57

    what they try to do so rather than being a battle mage themselves they really try to turn their teammates into Battle Mages so that's why I put them under utility Battle Mages hopefully that makes sense all right and then we have the hyper carries or the ultra scaling Battle Mages so these are typically the

    57:14

    strongest Mages in the game in terms of Team fighting and doing raw amount of damage in a team fight and wiping an entire team these are going to be the strongest Mages in the game for that so if that something you're interested in definitely pick one of these three Champions up and yeah you can already

    57:30

    guess this one here is my favorite champion in the entire game um and more about that later but then here we have a drain tank and this is something a bit different than a battle mage but I did put it under battle mage because yeah he is still a mage but he wants to get into

    57:46

    a fight and he doesn't want to get out like he doesn't want to do this he doesn't want to go in and out he only wants to go in right so only one way only wants to go in never wants to go out this doesn't happen always want to go in that's what he basically wants to

    58:01

    do get into the enemy team's face than as much damage as possible like just keep them busy and just get up in the middle of the enemy team if that's something that you like you can definitely pick up Swain because I think he's the only champion who can really do that in the mid lane we have a couple

    58:17

    like some of these battle mes are pretty decent at doing it but not like Swain Swain is the best in just being a complete drain tank all right now with that being said let's see if we can Define them or like yeah go a little bit more in depth even more so I would say

    58:34

    let's start with the first one so so here if I go back let me quickly explain this what we're going to do so copia is already in her own tier right same for Swain but we're going to see what the difference is between the engag less disrupt Champions what the difference is between zillian and Karma here in the

    58:49

    utility CH Champion tier list and we're going to look at the differences between the hyper carry Ultra scaling Champions like there are three Champions but is there a difference between them which one should you pick up so we're going to look at that as well so first and foremost we're going to look at the disrupt SL engage Champions what's the

    59:05

    difference first and foremost silus is very ultimate dependent so ult disruptor he steals the ultimates from the enemy team so very versatile creative Champion that can be used in many uh Team comps but if you're playing versus an enemy team comp with bad ultimates that you

    59:20

    can't really do anything with yeah you're not going to be that useful now if he has good ultimates he can disrupt and entire team by surprising them and picking them off guard completely and also he offers a lot of pickoff potential really if your team engages silus wants to be like instantly following that up like instantly jumping

    59:36

    that up he is not necessarily like the the type of champion who needs to jump in like by himself all alone as a first dude he can but typically you want to wait for a tank to jump in and then you can instantly follow it up so that you don't have to tank all the enemy damage and CC then we go to Aurora Aurora is in

    59:53

    my opinion also a disruptor because her ultimate is like a big AOE ultimate that is really stopping enemies from like walking where they want to walk from escaping and that's what I definitely call disrupting an entire enemy team Rumble also kind of does that but the difference between Aurora and Rumble is

    00:09

    that rumble's job is to really deal as much damage as possible with this ultimate in an AOE burst and then that's basically it what Aurora wants to do is not just that her ultimate is more a disrupting tool than a pure damage tool and therefore she also has a little bit more consistent uh pressure and control

    00:26

    due to her abilities being a little bit more longrange than this Rumble and she's a little bit more mobile I would say um to play around and POS reposition in a team fight to constantly pressure enemies all right and then we go to Heimerdinger and Heimerdinger is a bit of a weird Champion but I would put him under zoning and objective control

    00:42

    Heimerdinger is the CH type of champion that wants to place some turrets onto the map make sure enemies can't capture that territory because you're sitting there with your turrets and just whenever they want to walk up you try to stun them try to hit them with your turrets that kind of play Stu now the the side of heerding is that he has a bit of a weird Lane where his thirds

    01:00

    will automatically push every single wave and that means that you're not going to learn that many wave mechanics on Heimerdinger so that's a skill that's not really going to transfer over to any other Champions that's why in the beginning on the guidance slide I showed you that it's a champion that I wouldn't

    01:15

    recommend to play that's the reason why all right but now we go to the utility Champions here the utility Battle Mages and let's see what the difference is there oh all right so I made it myself easy because it was very difficult for me to find a difference between these two because basically they just want to

    01:31

    help out their team now the one thing I would say is that zillian is a bit better at helping out his team he literally has an ultimate to revive somebody in his team but it also means that he's a bit more team Reliant he doesn't really do a lot for himself he's more team Reliant and he needs a team to do something with karma that's also the

    01:46

    case but she has a little bit more self peel or like it's easier for her to apply her damage to the enemy team as well without needing teammates so I would say she's a little bit less team Reliant in the mid lane as well in the laning phase she is a little bit more dominant in the laning phase and can definitely bully some type of Champions

    02:03

    for zillion you're mainly going to look at nullifying the lane avoiding to play the lane most of the time and roaming a bit more to help your teammates out so he's a bit more team Reliant in that regard all right now we go to my favorite yeah my my favorite point of

    02:20

    discussion and it's going to be the the hyper carries the ultra scaling Battle Mages so the strongest Mages in the game in terms of Team fighting that is Vladimir cadin and Rise now let's start with my favorite champion and that is obviously Vladimir and he is a team

    02:35

    fight God and I'm not even exaggerating when I say that he is a team fight God he has an ability his W that makes him untargetable and that allows him to engage on an enemy team and really deal as much damage as possible with all his

    02:50

    AOE damage to an entire team at the same time but his W is what really allows him to engage on enemies or make sure that he can follow up the engage of his team onto the enemy team whereas if you compare that to something like rise rice has also a lot of AP AO damage but more

    03:06

    DPS he doesn't deal as much burst as Vladimir does VL is more of like I engage deal as much damage as possible like an assassin and then you wait for your cool Downs again but the main burst has been done RI is more constantly hitting enemies with insane AOE DPS right damage per second it's insane

    03:23

    problem is he doesn't have an ability like fimir like W he doesn't have that so he can't really engage himself he's more team Reliant and it's better for him if enemies try to get onto him so he can kite away and hit them while kiting away that's really what he likes to do and standing into the front uh back line

    03:39

    behind his own front line so enemies are not targeting him so that's the difference between rise and Vladimir he is more of a DPS dealer but needs his team a little bit more and needs to think of positioning a bit more where Vladimir is more of like a team fight gold through a more assassin type play style and then we have cadin and he is

    03:55

    yeah completely different than these two he is super super mobile and therefore also assassin type play style in the sense that he really wants to go in and then he wants to go out and then repeat that right I'll use this sign here to repeat to say to repeat that right so C

    04:11

    wants to like ult in like jump in kill somebody jump out that's typically the play out for cassad in right because you're quite squishy you can easily get one tap right you don't have an ability to make you un targetable but you do have a lot of Mobility so it's constantly repositioning in team fight

    04:26

    and constantly jumping over a wall catching somebody off guard one tapping them getting out if that's the type of play that you like then this is a perfect Champion for you all right that's it for the Battle Mages now we can move on to the Assassins so keep in mind if we went all the way here these

    04:43

    are all the assassins now we're going to split these up into groups as well and we're going to start by splitting them up based on damage type all right so now we're going to split them up by damage type right so the other Champions like the Mages they're all AP right but now

    04:58

    when we go to um assassins we have ad and AP and this is where it becomes interesting in the beginning of the video I said that generally speaking it's good to have both 80 champions in your Champion Pool Plus AP Champions so that could be something to look at and then here if you already have a mage in

    05:15

    your champion pool no matter what type it is you could go for an 80 Champion by going into the ad assassin for example that's how you could make up your champion pool all right now if you have like if you already play an ad assassin maybe you can fill up your champion pool with

    05:30

    an AP assassin right so it depends on what you're looking for now the ad Champions are Z Talan nefir Kiana AP assassins Ki even though she has some ad damage so she has some ad damage and she is sometimes played hybrid you're mainly playing her AP and then we have Fizz Eko

    05:47

    they're both AP and then Katrina again most of the time she's built AP but you can build her ad um yeah you can build her Hy a little bit like aalii but aalii is 99% of the time built AP Katarina is more like 6040 I would say all right so

    06:03

    now we're going to make some more distinctions let's start with the 0 ones what's the difference between the 80 Assassins right let's start with that one okay so again very simple nefy easy to play That's What Makes Her stand out from all the other ones that's really

    06:19

    simple right because League of legs literally created a champion because most assassins are very mechanical and hard to play and they said no we want to create a champion in Assassin that's easy to play so neury is easy to play so if you're scared of like having to play

    06:35

    like or putting a lot of time into and effort into an assassin but you really like the assassin play style then a fury is your bread and butter that's what you want to go with easy to play and an assassin I also wrote down Allin potential with that I mean the fury is the type of assassin where you literally lock in on an enemy Champion you

    06:51

    literally jump onto them and then try to kill them very straightforward all right right now we have Talon um everybody here in this list can onot enemies but what's what sets Talon apart is the fact that he's extremely mobile so that forces him to roam and flank or not forces him but

    07:07

    gives him the opportunity to if you play Talon you should it's a little bit similar like cadan but like cadan is only strong in mid and late game where he can constantly jump around and kill people Talon is like an early game cadan where you can constantly jump over walls you're super strong in the early game so you're basically constantly hunting

    07:23

    enemies jumping over a wall and in the enemy jungle and surprising the enemy jungler killing him going to the enemy bot Lane and double killing the bot Lane by surprisingly showing there up of showing up there by jumping over a wall right that's the type of play that t wants to do so it's very much macro so

    07:39

    if I can WR here so macro so like moving onto the map you really feel that you're a midlaner when you play tum because you move a lot on the map so a lot of macro then we have z z is All About outplaying Out playing One V ones um every assassin

    07:54

    is good at killing people in One V one but Z he is perhaps he also wants to ro but he's not as mobile as a Talon but with his shadow mechanic he has a lot of outplay potential to kill people and Escape in a 1 V2 or 2v2 or 1 V one things like that so a lot of outplay

    08:09

    potential on this Champion very mechanical lot of play potential if that's something that you're into definitely play Z and then we have Kiana Kiana team fight that's it for me team fight potential um she has her terrain mechanics where if she yeah equips the grass with her w she will have different

    08:26

    ability on her Q than when she equ equips water on her W or when she equips uh yeah Stone right so terrain this is the only champion in the game that really plays around terrain on the map so it's a very Niche mechanic if that's something you're into you can definitely play Kiana but from a more like actual

    08:43

    gameplay perspective in terms of like what's like different with like these other Champions the main thing I would say is team fight potential all these assassins are like not that strong in team fight because they're more one V1 oriented whereas Kiana can definitely do

    08:58

    a lot in team fight she's a bit more team fight oriented her spells are a bit more suited for team fight like her ultimate for example she can literally stun an entire team so she's more like a team fight potential assassin so she's basically a little bit Best of Both Worlds where she's pretty strong in the early game and she has team fight

    09:14

    potential right so it's a very diff difficult but fun Champion to play and very useful Champion to play all right that's the difference between all these assassins hopefully that clears things up a bit for you guys and now we're going to talk about the AP assassins so let's take a look all right so my favorite assassin here from all the

    09:31

    assassins is by far aalii and akali is my favorite assassin because she's the most versatile assassin in the game in my opinion why she has Mobility so she's yeah she has lots of Mobility she has lots of damage right she's good in the mid and late game she scales really well she's probably the best scaling ADC she

    09:48

    can become invisible with her shroud her W mechanic is super important right because this allows her to jump into an entire enemy team use her W become invisible stall time for her team make giving her a lot of outplay potential in team fights and one1 but also giving her

    10:04

    in general a lot of Team fight potential which is very rare for an assassin so she has a little bit of everything and that's why I think akali is my she's my favorite champion because of that and maybe you should also pick her up if you're interested in picking up an AP assassin super versatile right also a

    10:19

    very good blind pickable um then we have other Champions like fizz most assassins are slippery most most assassins have High um Mobility but Fizz is like extremely slippery he's also a fish right that's why he's probably so slippery and highly evasive but that's

    10:35

    my opinion on it his e is like a dash but also while he's dashing he's like un targetable his Q is a dash and his cooldowns are ridiculously low in mid and late game that's why he's so slippery then we have Eko also quite a slippery Champion but it's more about timing and he's more ult dependent and

    10:52

    that's like eeko is more about turning around fights with his repositioning by his ultimate most assassins they are very slippery so they can like go in on a champion just get out with Echo it's a little bit more difficult with Echo it's more about your ultimate you want to go in and kill somebody but then make sure

    11:07

    that when you do your ult to get out that your ult is in a good position to instantly re-engage onto somebody so he goes back in time it's like a rewind and repositions himself if that's a concept that you really like Echo is your guy but it's really all about timing for all of his abilities his W as well he's all

    11:23

    about taking the correct timing to all in but he's an easy toplay assassin an easy to playay AP assassin and he's like the nefi from the ad Champions he's just easy to play so I'll write it down as well easy and that's always nice all right then we go to Karina Karina the

    11:42

    what sets her apart is actually a negative thing for me is that compared to most assassins she has quite a weak Lane now akali also has a relatively weak Lane but I would say that her Lane is stronger than um than than Karina Katarina I would say 90% of the matchups

    11:58

    you're going to struggle in Lane but she is extremely strong in skirmishes and team fights with her AOE damage and her resets but it's a very intense Champion to play so compared to Ezreal like definitely not equal because Katarina is

    12:14

    very intense you need to play around your resets and ultimate it's all about timing as well so Echo is like the easy form of an assassin then Katarina is like the most intense form you could probably have but she has a very weak Lane and that's like what sets her apart from the other ones all right with that

    12:31

    being said let's move on to the other ones and now we're going to look at the ad bruisers and the fighters good to keep in mind this is the starting slide now we're going to look into here the 80 bruisers and Fighters so everyone in

    12:47

    this tab so let's move on to that so first of all let's start with irelia why would you want to pick up aelia she's highly mechanical super mobile so Mechanical Mobile and she's a Bruiser what is her main strength great sight laning that's her main strength um I

    13:03

    really as a champion for One V ones right one V2s maybe 2 V2s so 2 V2s she's that type of champion she doesn't really want to team fight so don't team fight on her that's a bit of an exaggeration

    13:19

    right like she's not the worst team fighter she can definitely team fight but she's a lot stronger in running people down in a 1 V one one in a 1 V2 like out playing people with her Mobility that's where she really shines her team fight is not as good as some of these people here on the list now for most of these

    13:34

    bruisers they're not going to be like that strong in terms of Team fighting most of these bruisers are going to be really good at picking people off running them down in the S Side Lane things like that with an exception of the next one yon he's very good at Team

    13:49

    fighting he's like hybrid yon is a bit weaker in early game compared to an aelia but once he gets like his first item he starts getting actually pretty strong in running people down in one V on out playing them but team fighting with his ultimate that's what truly sets him apart from all the fighters here he's the only one who can really get

    14:06

    like a fiveman ulti on an entire team while also cing them insane he has insane team fight potential while being also so strong in the sight Lane you don't see it that many that much in uh yeah in League of Legends in general so I think it's one of the best ad Champions to pick up if I recommend ad

    14:21

    Champions to um people that I coach it's almost always Young only downside he is a bit mechanical as well so it can feel a little bit difficult to play him but other than that he is yeah a great Champion to pick up in leag if you need an ad champion in your champion pool all right then we go

    14:36

    to his brother literal brother Yasuo yasua is more mobile than yon he's super mechanical super mechanical and he has a knockup mechanic so yaso is again better in like the one V ones right just like aelia like one V2s 1 v3s 2 V2s that's

    14:52

    where he really shines but he is a little bit worse in team fighting again so he's super mechanical also very mobile a little bit the same like aelia but I would say he has more team fight potential with his ultimate because he has a knockup mechanic where if anybody in your team does a knockup on somebody on the enemy

    15:09

    team you can press your R and your ultimate will activate onto them you can also do it yourself but it's very difficult so it's better to just rely on um CC from their teammates but that means you're a little bit more um Team comp dependent so you're a bit more team comp dependent as yro but and also super mechanical I typically don't recom don't

    15:26

    recommend people to pick him if you want to simulate Yo's play style you're better off playing yon I believe because he is better in team fighting as well a little bit easier to play u but he's less strong in the early game yaso is already stronger in the early game all right then we have Pantheon strong early

    15:42

    game burst that's what really sets him apart um he is probably the highest damage here from all the champions in early game it's like an assassin specifically in the mid lane it's really like an assassin with that being that he is quite immobile so I'll write it down

    15:58

    here he is quite immobile which is quite weird for like a Bruiser SL fighter they're typically quite mobile he is immobile that being said he has his r that can literally make him fly across half the map so is he that immobile well take it with a grade of Sal his standard

    16:15

    kit is quite immobile so he deals a lot of burst but he's also not that mobile so it's not easy to get onto somebody with this ultimate that changes whereas irelia yon and yaso love to be in the S Side Lane and run somebody down Pantheon loves to either group with his team and then fly to the S side linee with his

    16:32

    ultimate and surprise somebody in the S Side Lane to pick them off or do the opposite he is in the S Side Lane and he OS towards the team fight and then he joins it instantly so that's what really sets him apart from the other Champions where Sid laning itself is played out a little bit differently it's harder to kill somebody in the S Side Lane so you

    16:47

    have to play it a little bit more macro based so he's a bit more macro rather than Perma Sid Ling basically but that makes him very very interesting then we have ambessa she is for me super super versatile just like Pantheon she can both team fight relatively well cuz she's quite tanky she has lots of

    17:03

    mobility and with her ultimate she can play for assassin so for me the versatility of this Champion is what is yeah like that's like if you want an ad Bruiser and you don't prefer a certain play style just go with ambessa she's quite versatile all right then we go to Jace Jace is a bit of a weird one he's

    17:21

    highly mechanical difficult to play and he doesn't have an ultimate he doesn't have it if you activate Al on Jace you get a new series of three different uh basic abilities you basically have six basic abilities but no ultimate rather than somebody with three basic abilities

    17:37

    and an ultimate now Jace has an melee so an melee form and a range form meaning he's quite safe in a mid lane you can play versus melee Champions but also versus Range Champions cuz you can go into your range form and then just Auto

    17:52

    attack from a distance so he's quite safe he's also super good at snowballing like most of these Champions but what separates him apart here is again that he doesn't have an ultimate if you're somebody who really likes to have that one strong ability in your kit Jace is not going to be for you he does have an

    18:08

    insane amount of like consistent damage in one go if you know how to play him but okay that's it about these guys let's move on to the next part that's going to be about the tanks so I'll quickly go back here so now we're going to talk about these guys here right well I'll put my

    18:25

    arrow here about the tanks and utility Champions that's who we're going to talk about right now what's the difference so I already told you in the beginning of the game or in beginning of the video like what the difference is or like why you should want to pick this up if you need some engage in your team if you need some tanky in tankiness in your

    18:41

    team you can pick one of these Champions up that's the main reason for picking one of these up you need engage you need some tankiness you need some CC setup for your team those are the main reasons now what are the differences these Champions are not often played so I would say from the get go here this Champion is not played often this

    18:56

    Champion is not played often just this champ is not played often this champ is not played often and this champ is not played often so the big winner is Gallo he's a true midlaner the other ones are top laners or junglers so this is the only mid laner but the other ones you can play in the mid lane you definitely

    19:13

    can that's why I included them in this list so what's then the difference if you really need hard engage in your team like you don't need as much AP you already have lots of damage and lots of different damage sources in your team like ad and AP and you need like a tankiness or engage you can definitely

    19:28

    go with one of these two very tanky lot of engage so they are they are your best bet with Mal fight I would say that his ultimate gives him like the best engage from all these Champions so if you like to play a champion who literally jumps into an enemy team Like a Rock which is

    19:44

    which Mal fight is basically you definitely should go with malite Zack has engaged with his e but it's less good than melight R so in terms of pure engage I would say melight is better but in terms of basic abilities I would say that Zack has a little bit more um creativity and versatility so malite is

    20:01

    more like the straightforward engage Champion Zack has more has also engaged but a little bit more versatility on the side all right then we go with kante very difficult Champion to classify um he is very tanky and then when he activates his ult he turns all his tank stats into damage stats so he's both

    20:17

    tank and Bruiser with like Assassin type play style as well on his ultimate very difficult Champion to classify I don't recommend him because he has such a weird play style I don't recommend him that's why in the first slide on the guidance slide I told you guys to not play him or I put him in the spot in the

    20:34

    tier to not play him but that's because of this reason because he's so weird um but yeah is he bad no he can tank a lot he can be very very tanky but he's yeah he he has a hard time engaging onto an enemy team it's more like walking in there um yeah taking up the enemy

    20:49

    attention taking damage but rather than like you don't really engage as much as compared to a alight or Zach and it's a bit of a we play style with the ultimate um so you can definitely play it very interesting Champion but it's very difficult to classify him then we go to choat it's a bit easier to classify him

    21:05

    scaling is the answer here so scaling this Champion scals extremely well he skills the best out of all of these Champions and is in fact one of the best scaling champions in the game so he can become ridiculously tanky he has insane amount of objective control so for Dragon fights and baron fights he can

    21:22

    easily keep the enemies away or can help team catch enemies because he has lot of CC his Q is a knockup he has slows he has a silence so he can easily like really stick onto enemies and uh yeah make sure they can't escape it's a bit harder to escape yourself when enemies

    21:38

    are running you down but you can easily stick onto enemies also his ultimate deals true damage an insane amount of it it outs smites junglers so whenever an enemy team is doing Baron or dragon and you're doing you're playing chogath the enemies will have to make sure that

    21:53

    you're dead before they take the objective because you can literally just take it with your ultimate all right that's something interesting very good scaling tank a little bit weaker in the early game but very good for scaling then we have Gallo our only true midlaner and his strength is engage and

    22:10

    counter engage I would say so Gallo is very good versus things like silus and aali champions that in the early game really want to get on to you he's very good at them he's very good versus short range or melee type Champions cuz he can

    22:26

    literally just constantly CC them right like e w like empowered Auto attack with Q yeah you can literally easily CC them and stop them uh from getting onto you so it's very good in that regard so he has lots of engage or like good engage

    22:41

    decent engage with good counter engage and that's what makes him so strong he's like a guardian right he stands in front of your carries right can look to pick off enemies to like eat them and CC them but can also defend your team so pretty nice actually all right and then um what

    22:56

    also sets him apart is his Global ultimate with his R right he can literally jump to his teammates so to his team and help his teammates so again he's really like a guardian angel and that's really like it's not so much about engaging yourself it's really about sticking to your teammates whereas

    23:13

    malite can really do an engage on his own and then we have greas in my opinion by far the most versatile champion of all of these here you can play him AP so full damage you can play him tank to peel for your team he has he's mobile

    23:30

    right he's mobile so many of those things he's hard to catch and mechanical though which is you might think is that a reason why I want to pick him up well you might cuz you might play tanks but the problem is with tanks most tanks are a little bit boring to play because

    23:46

    they're quite easy to understand whereas greas has a lot of Versatility he's not as good as a tank as most of these gems but he can can be a decent tank he can do lots of damage he's very mobile and he has that mechanical aspect that many of those people who play tanks might not

    24:02

    have when they play true tank so greas is like super super versatile and very fun because he's like mechanical for like a tankier type of champion but all right that's it for the tanks and now we go to the last part and that's the hybrid Marksman all right and these are

    24:18

    the only ones that I didn't really specify more than this I didn't put any champ like every champion in its own tier I struggled a lot with doing this so I didn't over complicate it and just put them like this first of all these are all type Champions that normally aren't played mid lane that often except

    24:34

    for I would say aan he's like a true midlaner other than like all the all the rest and the reason for that is quite simple they're all Marksman or Marksman type Champions Marksman DPS right they're very reliant on auto attacks and they have lots of DPS damage per second

    24:50

    so the standard Marksman experience if you like to play mid lane and you like adcs but you hate playing with somebody in the in the bot Lane you can pick an ADC but in the mid lane so then you can pick for Lucian Tristana or corki right you could go for either one of those the problem is they are very meta dependent

    25:07

    so it very much depends on the meta right now we are not in an meta where adcs and the mid lane work that well so if you're going to pick them you're going to struggle but sometimes you are in a meta where they work well so keep that in mind these are champions that yeah you might have very low win rate if you pick them up in the wrong meta but

    25:23

    otherwise they can be very very fun then we go to the hybrid ones so these are champions that in theory rely quite a bit on auto attacking but they're not really assassins not really adcs they're more of assassin type Champions aan he he can literally be invisible he wants

    25:39

    to run people down with their e so he's more of an assassin type Champion then we have Quinn her ultimate literally makes her in bird right her ultimate makes her a bird which makes her be able to roam a lot you will get an insane amount of movement speed she will roam a

    25:55

    lot and therefore she will be able to have a more assassin type play uh play style where you flank enemies come from behind them when they don't expect it and that's how you play it so it's like yes you rely quite a bit on your auto attacks but it's more about assassin type play style then we have smolder and

    26:13

    kale they're both like like similar like to adcs but they're not really adcs smolder is an 0 scaling champion and he is played ADC but he feels a little bit more like a mage so if you like the Mage play style

    26:29

    but you need an 80 Champion so maybe you already play Mages but you need an 80 champion in your champion pool you could go for smolder he's easy to play he skills well like Mages and even though he is played like an ADC where his Auto attacks can deal a lot of damage you're

    26:44

    mainly playing around your q and W so mainly playing around your abilities like a normal Mage would so for a mage man picking up smaller as an ad pick in your champion pool could be very interesting because he's very similar to Mage play style and then we have kale kale could potentially be between rice

    27:01

    cast and vlir as the Battle Mages cuz she has hyper scaling but I did put her between the Marksman because she relies very much on auto attacks so AA Auto attacks right she she's basically an ADC with an insane amount of damage she skills insanely hard she's one of the

    27:18

    strongest late game champions in the game together with ciden rice and Vladimir but since she's more Auto attack LED rather than those other Champions that I just named um that's why I call her um or why I put her between the Marksman now you can also build her ad she can be built a hybrid

    27:33

    but um yeah most of the time she's played AP all right that's it I think we covered everything here let me quickly double check so we didn't forget anything no but with that being said I'm going to end the video here thank you so much for watching go check the

    27:49

    description to check out my twitch and to check out my coaching if you're interested in that and with that being said hopefully I'll see you in my next video as well bye